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Design Research Methodology | Final Compilation

Gao Yuan Yi  0373945 RES60604 Design Research Methodology  / Bachelor of Design (Hons) in Creative Media / Taylor's University Final Compilation INSTRUCTION Final Report Click here to visit Final Report Doc. Click here to visit Final Report PDF. Click here to visit Task 1 Doc. Click here to visit Task 1 PDF. Click here to visit Task 2 Doc. Click here to visit Task 2 PDF. Click here to visit Task 3 Doc. Click here to visit Task 3 PDF. Presentation Video Link to the video in Google Drive Feedbacks Click here to visit Tutorial Feedback Form.docx Week 1: Consultation Cancelled   Week 2:   Consultation Cancelled Week 3:  What do you mean by animated narratives? animation film? clips? For Research Problems, please look up for sources that discuss/talk about your problem statement to support your problem statement. As mentioned before, RO and RQ must be aligned together. For example, if you have 2 objectives, you should have 2 questions Week 4:  The word 'strategi...

Character Design | Tasks Compilation

Gao Yuan Yi  0373945 PRJ62204 Character Design  / Bachelor of Design (Hons) in Creative Media / Taylor's University Task 1 Personafication Task 2 Character Design Development Task 3 Character Design Execution Task 4 Portfolio INSTRUCTION Fig.1.1 Project Brief Task 1 Personafication In Task1, I focused on laying the foundational groundwork for my character, Aegira, the Queen of the Abyssal Tides . I defined her core identity: a Hydro-aligned guardian from the mysterious seabed of Atlantis, with a calm and wise personality , tasked with protecting her underwater realm. I crafted her backstory, detailing how she grew up resonating with the ocean's songs, claimed the trident of royal authority through a communion of will, and later balanced her rule over the deep with a fascination for the surface world. Additionally, I outlined her key skills— Tide-Singing Echo, Trident of the Sea King, and Judgment of the Raging Tide —and her weapon, the Abyssal Tides trident. This task was c...

Minor Project | Food Aid Project

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Gao Yuan Yi  0373945 PRJ62204  Minor Project  / Bachelor of Design (Hons) in Creative Media / Taylor's University Task 1 Proposal Task 2 Design Development Task 3 Final Presentation Task 4 E-portfolio INSTRUCTION Task 1 Proposal During Task 1, our team focused on understanding the core issues related to food insecurity among low-income communities, specifically in collaboration with the Food Aid Foundation and Taylor's Impact Lab. Our goal was to identify the barriers that prevent effective communication, nutrition education, and engagement in these communities. We began by conducting contextual research and a competitor analysis of organizations like Yayasan Food Bank Malaysia, The Lost Food Project, and Food Bank Malaysia. This helped us evaluate their strengths and limitations, especially in terms of community engagement, cooked food distribution, and flexibility. To gain deeper insight, we carried out interviews with Food Aid Foundation representatives , from which ...

Vehicle and Props Design | Final Project

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Gao Yuan Yi  0373945 GCD61804  Vehicle and Props Design  / Bachelor of Design (Hons) in Creative Media / Taylor's University Project 1 - Pre Production Project 2 - Production Final Project - Post Production and Profiling INSTRUCTION Project 1 - Pre Production INSTRUCTION In this project, we are required to create a suitable vehicle and props design for the world that we have proposed across for character design and anatomy (optional) or we can have it separate. Our vehicle and props should communicate its functionality that reflect the world proposed. Note that for vehicle (man-made mechanical ), we are to choose 1 minimum from any of these types (land, air, water), whilst props are the components suitable to our vehicle where we will be continuously developing till our Final Project. Here we will be showcasing your ideation process as listed below: Moodboard and style guide Thumbnail Sketches ( 20 drawing in 2 sheets) Silhouettes (10 pieces in 1 sheet) Rough Value painti...

Anatomy and Character Sculpture | Projects

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Gao Yuan Yi  0373945 DST60404 Anatomy and Character Sculpture  / Bachelor of Design (Hons) in Creative Media / Taylor's University Project 1 - Stylized Character Blockout Project 2 - Character Detailing and Texturing Final Project - Polishing and Dynamic Posture with Props INSTRUCTIONS Project 1 - Stylized Character Blockou t INSTRUCTION In this project, we are required to utilize our character design to create a stylized character block-out where we have to demonstrate anatomy studies applied in our digital sculpting. Characters can be human, any form of biped creatures or hybrid, or quadrupeds. Sculpture should capture as the listed components below: Proportion  Character identity and believability (key features) Theme  Readable silhouette Identical Landmarks Initiated Style  Muscle Flow PROGRESS In this project, I wanted to create a female character.  She doesn't belong to a fantasy, anthropomorphic, or robotic category—she is just an ordinary human girl...